Bitrise builds your app. HotCodePush updates it.
Bitrise ships CodePush updates beside its CI. HotCodePush, the over-the-air (OTA) update service for React Native, Expo, Capacitor and Cordova, pauses a failing rollout on its own.
Where HotCodePush and Bitrise CodePush differ
Verified on 2026-10-21; Bitrise figures from bitrise.io/pricing, docs.bitrise.io and Bitrise's blog.
| Feature | HotCodePush | Bitrise CodePush |
|---|---|---|
| A failing rollout | Pauses itself on the failure rate, with typed reasons per device | A staged rollout schedule paused by hand; no failure metric in its documentation |
| Code signing | Free on every plan | Free on every plan |
| Frameworks | React Native, Expo, Capacitor, Cordova | React Native, New Architecture included, and Expo |
Last verified 2026-10-21.
Based on Bitrise's public pricing and documentation pages; names are trademarks of their owners.
A rollout that pauses itself, with reasons
Bitrise CodePush stages a rollout on a schedule you pause. HotCodePush pauses a failing rollout on its failure rate and names every device's reason.
Bitrise CodePush runs staged rollouts and a staged rollout schedule you can pause; its documentation ties no pause to a crash or failure metric. A HotCodePush release carries a percentage that moves both ways while a device keeps its release. Every device reports whether the release applied, failed or was skipped, with a typed reason, and auto-pause halts the release the moment the failure rate crosses the bound, so a device that checks after it skips the release.
Diagram: a Bitrise staged rollout schedule paused by hand beside a HotCodePush rollout that pauses itself on the failure rate and reports a typed reason per device.
Switch in four steps
1 · Install the SDK
Add the HotCodePush SDK for your framework, React Native, Expo, Capacitor or Cordova, and remove the previous update client. The SDK is MIT-licensed and replaces the update layer alone; your native code, your plugins and your store listing stay as they are.
2 · Create your channels
Create one channel per audience you ship to today, production first, then staging or beta. A preview channel lets you test the new path on your own devices before anyone else; whoever holds its link follows it, and nobody else reaches it.
3 · Ship one store release
Ship one store release with the new SDK inside. The binaries before it keep taking their old updates until their users move, so nothing breaks in the field, and devices on the new binary use HotCodePush from their first start.
4 · Run the release step
In your pipeline, replace the old release command with hotcodepush release create. It packages the bundle, signs it, works out what changed and releases to the channel you name, so every merge to main reaches devices without a store review.
Switching from Bitrise CodePush
A package swap, not a rewrite.
Swap the package in your next store release.
Questions? Join our Discord or contact us.